Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!apple!netcom!mcmahan From: mcmahan@netcom.UUCP (Dave Mc Mahan) Newsgroups: comp.sys.amiga Subject: Re: Complaints about Amiga OS 2.0 Summary: Programming the amiga takes time, but it's worth it Message-ID: <12699@netcom.UUCP> Date: 1 Jun 90 00:20:42 GMT References: <3246.AA3246@pnt.CAM.ORG> <32421@auc.UUCP> Organization: Dave McMahan @ NetCom Services Lines: 40 In a previous article, rar@auc.UUCP (Rodney Ricks) writes: > > [ Previous commentary deleted. ] > >Obviously another programmer with a bunch of time on his hands, here. I'm >a programmer without much time on my hands. Many people don't have the time >to LEARN how to write programs on the Amiga, and then to actually WRITE >something useful. Many thanks to those who support the Amiga in such a way, >but I and many others just don't have the time to do it. I used to think that coming up to speed on programming the amiga and using Intuition is tough. Sure, it does take time. It isn't always like you think it should be, but there are reasons you will discover later. You will be frustrated by errors in documentation (I have an early set of RKMs, so this may have been corrected in later versions), the time it takes to figure how things work so you can do neat graphics, and other problems. I have found that picking a desired non-trivial program you would like to implement and then going for it is the best way. Getting support and help is quite simple, if you are reading this message. Just post a message for help or a question to comp.sys.amiga.tech, and you will get it answered. Make sure you have really tried to answer your own question as best you can first, but any and all topics are allowed. In summary, learning to drive the amiga from a programmer's point of view is not like falling off a log, but it is quite handy when you want to turn out a program. I urge any and all out there who have been thinking about learning to do some whippy graphics to 'just do it'. Learning is a life long process, and there are always excuses to be found to avoid learning. I owned an amiga and all the compilers, assemblers, and docs for about 3 years before really starting to write code. I wish I had started sooner. The amiga is supported in large part by the user community, not a few programmers working for large corporations. The benefits of this way of operation are available on fish disks (and other PD/Shareware sources) rather than on store shelves. >Rodney Ricks, Morehouse College -dave