Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uwm.edu!zaphod.mps.ohio-state.edu!brutus.cs.uiuc.edu!apple!snorkelwacker!bloom-beacon!eru!luth!sunic!mcsun!inria!mirsa!sardaigne.inria.fr!buffa From: buffa@sardaigne.inria.fr (Michel Buffa) Newsgroups: comp.sys.amiga Subject: Re: Game vs Multitasking Message-ID: <7934@mirsa.inria.fr> Date: 1 Jun 90 09:16:06 GMT References: <3930@darkstar.ucsc.edu> Sender: news@mirsa.inria.fr Reply-To: buffa@mirsa.inria.fr Distribution: comp Organization: Inria Sofia Antipolis Lines: 70 Well, what are you all talking about ? -------------------------------------- YOU ARE TALKING ABOUT GAMES ? YOU ARE NOT TALKING ABOUT SPREADSHEETS OR WORD PROCESSORS ! Should a game multitask ? Should a game exit properly ? Can I install my game on my HD ! ------------------------------------------------------------------------------ HEY ! A GAME MUST BE ENJOYABLE ! That's all ! If you like a game, you forget all the rest ! A game is like a woman. If you love it, you don't compute how much money you will spend to make her happy ! ------------------------------------------------------------------------------ Also, there are different types of games. A simulation game with a lot of disk access should be able to be installed on a HD, and exit properly. Ok. But a pure arcade game, a real shoot'em'up like Battle Squadron. Do you really think it will be possible to make it multitask ? Of course not ! The refresh of the screen is synchronized on the video rate, 50Hz. Look at the arcade games, people who pay for playing them don't care if they are multitasking or not, if the electronic card is based on 68000 or on a xz67655 !!!!!!! What I think of a good game: 1) ENJOYABLE 2) Nice graphics and music (But not so important, see Tetris) 3) If this game doesn't need to bee especially fast (Not an arcade game), it would be nice (BUT DON'T NECESSARY) if it could be installed on a HD. In this particular case, it should have an option to exit without rebooting. PLEASE, PROGRAMMERS, MAKE FIRST YOUR GAMES ENJOYABLE, AND DON'T BECOME CRAZY LISTENING TO ALL THE 'SERIOUS PEOPLE' WHO THINK THEY NOW EVERYTHING, ESPECIALLY ON THIS NET !!!!!!!!!! I'M SURE THAT MOST OF THE PEOPLE WHO WROTE ABOUT GAME VS MULTITASKING HERE, ARE NOT REAL PLAYERS (SPENDING MORE THAN AN HOUR PER DAY PLAYING) Most of the real players don'care with multitasking, and 99% of them haven't got enough money to buy a hard disk ! Don't forget that folks !!!!!!! Many of my friends bought their amiga only for playing. They even never used the workbench disk. They buy a game, boot and play. When they are fed up they boot another one on their single drive machine, and they don't even know what multitasking mean !!!!!!!! They are the one who make the game market. They are the one who save up money to buy games, they are the one who make game software companies living. They are the real customers !!!!!!!!!!!! Most of you are using their amiga principally for 'serious application', even at home (That idea makes me crazy !!! There are so many nerds here!), if you are interested, I can give you a choice of real good games. Ones you can't stop playing with once you tried them. I really think that here in Europe, the game maket is much better represented. Best arcade games for the amiga are made in Germany, England, Danemark... (Battle Squadron, Hybris, Sword of Sodan were marketed by American companies, but their authors are all Europeans) Don't forget: a game must be enjoyable ! ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------