Path: utzoo!attcan!uunet!mcsun!unido!mpirbn!p554mve From: p554mve@mpirbn.UUCP (Michael van Elst) Newsgroups: comp.sys.amiga Subject: Re: Game vs Multitasking Keywords: Game Users Message-ID: <1031@mpirbn.UUCP> Date: 1 Jun 90 18:09:37 GMT References: <3871@darkstar.ucsc.edu> <9143@rouge.usl.edu> <3916@darkstar.ucsc.edu> Reply-To: p554mve@mpirbn.UUCP (Michael van Elst) Distribution: comp Organization: Max-Planck-Institut fuer Radioastronomie, Bonn Lines: 15 In article <3916@darkstar.ucsc.edu> davids@ucscb.UCSC.EDU (Dave Schreiber) writes: >Question: is there a signifigant difference between how fast a program will >running in a monotasking environment, as opposed to one where simply no other >user tasks are being run? Hmmm, I'll have to check that the next time I'm at >my machine... The most time consuming task is the input.device (ala, Intuition()). And more cycles may be eaten by interrupt code. But this not a cause for trouble. I can go with this little speed penalty. -- Michael van Elst UUCP: universe!local-cluster!milky-way!sol!earth!uunet!unido!mpirbn!p554mve Internet: p554mve@mpirbn.mpifr-bonn.mpg.de "A potential Snark may lurk in every tree."