Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!uakari.primate.wisc.edu!uflorida!ukma!phoenix From: phoenix@ms.uky.edu (R'ykandar Korra'ti) Newsgroups: comp.sys.amiga Subject: Re: Game vs Multitasking Message-ID: <15397@s.ms.uky.edu> Date: 2 Jun 90 17:35:35 GMT References: <3930@darkstar.ucsc.edu> <7934@mirsa.inria.fr> <1990Jun1.174404.1378@kth.se> Reply-To: phoenix@ms.uky.edu (R'ykandar Korra'ti) Distribution: comp Organization: El'n'tk National Spaceport, Mission Control Lines: 27 Michael Buffa (I think; the quotes got thick and furry for a while there) said: >>HEY ! A GAME MUST BE ENJOYABLE ! That's all ! Yes, a game must be enjoyable. Which is for me, at least, one reason why a game that takes over the machine and doesn't exit cleanly loses out. Here's why. I do a lot of work on la machine. I'm a writer, for example, and I publish a magazine on Amiga systems (the LOW ORBIT mentioned in my .sig.) I also like to play games - but I do it, generally, during breaks, in between other jobs. I don't want to have to shut down my hard drive and reboot to play a game, then reboot and reload all my applications when I'm done. You see, if a game doesn't behave properly, then I won't be able to play it nearly as much. I'll only be able to play it when I'm not doing anything else - which isn't very often. So I lose enjoyment attainability with games that don't multitask and otherwise behave - so much, in fact, that I "enjoy" games like the PD asteroids I've got more than the far better designed and complex "Shadow of the Beast." I've played the latter _once._ So yes, a game must be enjoyable. But if the most enjoyable game in the world presents such a complex problem to play that one only gets to play it every few months, how much entertainment value have you actually received? Damn little, in my opinion. - R'ykandar. -- | R'ykandar Korra'ti | Editor, LOW ORBIT | PLink: Skywise | CIS 72406,370 | | Elfinkind, Unite! | phoenix@ms.uky.edu | phoenix%ms.uky.edu@ukcc.bitnet | | "Careful, mom, the toys are loose!" - from The Wizard of Speed and Time |