Path: utzoo!yunexus!ists!helios.physics.utoronto.ca!news-server.csri.toronto.edu!cs.utexas.edu!usc!sdsu!crash!jcs From: jcs@crash.cts.com (John Schultz) Newsgroups: comp.sys.amiga.tech Subject: Re: Blit Wanted Message-ID: <2888@crash.cts.com> Date: 29 May 90 17:55:33 GMT Article-I.D.: crash.2888 References: <3074@goanna.cs.rmit.oz.au> <16816@phoenix.Princeton.EDU> Distribution: comp Organization: Crash TimeSharing, El Cajon, CA Lines: 16 In article <16816@phoenix.Princeton.EDU> pfalstad@phoenix.Princeton.EDU (Paul John Falstad) writes: [stuff deleted] > >Or you could just use a bob. :-) Though I've had problems with those. >They also require you to make a mask. Accessing the blitter directly is >more fun anyway. Plus, it's much faster. With 25 mhz 030s (GVP, A3000s), you can beat the blitter using the processor for lines and polygon fills (30% and 100% faster, respectively). A3000s are even faster if you use 32 bit writes to chip ram. I achieved a 25% improvement on the A3000 over the A2000 w/030. I haven't tried comparing 32 bit block copies against the blitter, perhaps someone out there has... John