Path: utzoo!attcan!uunet!pyrdc!netxcom!netxdev!ewiles From: ewiles@netxdev.DHL.COM (Edwin Wiles) Newsgroups: comp.sys.amiga.tech Subject: Re: Game vs Multitasking Message-ID: <5610@netxcom.DHL.COM> Date: 30 May 90 14:56:42 GMT References: <1990May29.053417.4690@cbnewsm.att.com> <17866@ultima.cs.uts.oz> Sender: news@netxcom.DHL.COM Organization: NetExpress Communications, Inc., Vienna, Va. Lines: 27 I don't care how good the game is. If it requires me to reboot after running the game, I won't buy it at all. If it doesn't allow me to multitask, then it has to be an outrageously good game. For example, Interstel's Empire does NOT require a reboot, and the other tasks appear to continue working. However, once you're in the game, you can't switch back to the other screens. Still, the game is quite good, and I enjoy it, so I bought it. I have never regretted the purchase, and am currently involved in a Tourney on CI$. As a counter-example, I also have Marble Madness. It requires a reboot, nothing else runs, and it still gets jerky. Even moreso since it requires floppy access. I regret ever buying the thing, because although I enjoy playing the game, I *HATE* the way it forces me to reboot. As a result, I rarely played the game, and haven't touched it in the last 2 years. Ever since, my first question is: Does it force me to reboot? If the answer is yes, then I don't waste any more of my time on it. Sorry! But that's the way it is. And I expect that the market is more my way, than the game addict's way. Who buy's Amiga? Someone who just want's to play games? No! THEY go buy something like Nintendo. People who are willing to plunk down the money to buy an Amiga want it to do more than just play games! Enjoy! Edwin.