Path: utzoo!attcan!uunet!nems!mimsy!haven!aplcen!samsung!cs.utexas.edu!rice!uw-beaver!zephyr.ens.tek.com!tektronix!reed!orpheus From: orpheus@reed.UUCP (Aaron Semplers) Newsgroups: comp.sys.mac.programmer Subject: Re: THINK C 4.0 & 32 Bit Quickdraw Message-ID: <15018@reed.UUCP> Date: 29 May 90 05:47:27 GMT References: <13025@wpi.wpi.edu> <1100@manta.NOSC.MIL> Reply-To: orpheus@reed.UUCP (Aaron Semplers) Organization: Reed College, Portland OR Lines: 36 | arichard@manta.nosc.mil.UUCP (Adam W. Richardson) writes: | | I am using THINK C 4.0 and I'm trying to access the routines in | 32-bit quickdraw (specifically I need to create an offscreen | GWorld--if anyone has already done this and has sample code | I'd be VERY interested in seeing it), but I don't think | I have the appropriate header files. I tried to use the 32-bit QuickDraw routines for offscreen worlds. I had the docs on the Develop CD and a good understanding of pixmaps on my side. I had a weekend in which to get the code written. And I had absolutely no success. About the best I could get was 8-bit static and a series of fatal bus errors. Now, I was probably doing something wrong, I but I spent the entire weekend going over and over the routines. Granted, I am not the best programmer, but I am competant, and I generally know what I am doing. A failure like that shakes you up. I wish you the best of luck. If you succeed, there might be hope for me and people like me to live rich, full lives with offscreen worlds the likes of which even God has never seen. So, anyway... I was in Think Pascal, and I got the interfaces I needed from MPW. They were in an interface called OffWorld or something similar. I would imagine the C include file would have a similar name. If you don't have MPW, I wonder what the legal issues are about mailing it to you. | (Obtaining via Symantec is impossible--I work for the Navy and the | government procurement system is horrible! Anything we order takes 3 | months at a minimum to get here via mail) Lame. At least you have Usenet access... orpheus@reed