Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!uflorida!stat!sun13!fsu!prism!gt0228b From: gt0228b@prism.gatech.EDU (FALCO,VINNIE) Newsgroups: comp.sys.mac.programmer Subject: Sound and other tidbits Message-ID: <9972@hydra.gatech.EDU> Date: 31 May 90 03:17:09 GMT Organization: Georgia Institute of Technology Lines: 64 Here is what I have found out about the Sound Manager and about people in general : There is a big Word file describing the Sound Manager at Apple.com. I just recently figured out that you can ftp Apple.com with account 'anonymous' and password 'guest', and I believe there are many other Macintosh users on the net who do not know this. Since no one bothered to tell me, I assume that everyone who DOES know thinks that everyone in general knows (this must be false :) As for the Sound Manager : I have not successfully been able to include sounds into any of my programs without one of three things happening : a) no sound at all is generated b) the computer makes obnoxious clicks like an old Apple II c) I hear my sound a few times, never asyncrhonously, and then I receive a lame SYSTEM ERROR, and for some reason the restart button *never* works, but just makes the video card insane. All of my code has followed Inside Macintosh guidelines as well as the Sound Manager addendum guidelines, but to no avail. In desperation I have tried commands at random, trying to permute every possible combination of Sound Manager calls, but this does not work. Also, I am a little in the dark as to what sound hardware actually exists in all post SE Macs. All I hear from Apple is that "The programs should not be concerned with the sound hardware itself, but rather, deal with the synthesizers instead, since the sound capabilites of the Macintosh are likely to change". This is of course, the most ridiculous thing I have every heard. If someone wrote a music program according to this, and programmed in a Bach Concerto in eight voices, poor Mac users would only hear four of the voices!. I would like to know if it is indeed possible to have four simultaneous digitized sounds going on at the same time, and exactly what kind of sound capabilities the Macintosh has. Studio Sessions, with some amazing trick, allows SIX SIMULTANEOUS DIGITIZED VOICES!!! (!) Why the 32k limit on instruments, I do not know. I also am wondering why I have not seen a quality music program written as of late that uses 'snd ' resources (so you can make your own instruments). Deluxe Music Construction Set is by far the best program in terms of quality output and notation, but has the lamest sounding instruments, and you cannot import 'snd ' resources into it. There must be some facility to compose a tune using (at least four) digitized sounds at once, and then in your program, start the song (presumable while the user is saving the galaxy from space invaders, or entering some dungeon or another) while the program continues. SoundEdit, which is part of the software that comes with the Farallon MacRecorder (an excellent device, cheap, and useful, since sounds are like fonts and graphics on the Mac, that can be used in many places), is an excellent program, so good that I have actually constructed sounds from scratch by layering effect on effect and mixing in different sine waves and their harmonic overtones. I am wondering what kind of 'snd' resource (type 1 or type 2) it produces, and how to use those in a program, since it is by far the most useful. If everyone who knew a few tidbits about the Sound Manager, the sound hardware, and sound in general, would contribute a couple of scraps of knowledge here and there, I would appreciate it very much. T.I.V., Vin