Path: utzoo!attcan!uunet!snorkelwacker!spdcc!xylogics!samsung!usc!jarthur!mwilkins From: mwilkins@jarthur.Claremont.EDU (Mark Wilkins) Newsgroups: comp.sys.mac.programmer Subject: Re: Need help creating a Quickdraw picture Message-ID: <7366@jarthur.Claremont.EDU> Date: 1 Jun 90 22:10:59 GMT References: <2205@dftsrv.gsfc.nasa.gov> <7358@jarthur.Claremont.EDU> <1990Jun1.173103.11808@santra.uucp> Organization: Harvey Mudd College, Claremont, CA 91711 Lines: 21 In article <1990Jun1.173103.11808@santra.uucp> jmunkki@kampi.hut.fi (Juri Munkki) writes: >I don't know what 'seiler' is trying to do here, but actually I seem to >remember that only the 64KB ROMs had quickdraw that didn't like copybitsing >within the same bitmap. Giving the same rectangle is fine with any version >of quickdraw. Funny, I've only been able to make it work using two separate bitmaps. Every time I've done it copying from a bitmap to itself, it's given me an empty picture definition. Of course, my graphics code is a mixture of luck and voodoo, so all imaginable disclaimers apply. :-) -- Mark Wilkins -- "According to our contract, at precisely midnight of the night of her greatest triumph, the party of the first part, (that's you), agrees to render up her soul, now and forevermore, to the party of the second part. (That's me). Shall we go?"