Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!apple!austing From: austing@Apple.COM (Glenn L. Austin) Newsgroups: comp.sys.mac.system Subject: Re: Using 6.0.3 on IIci to avoid 32-bit QuickDraw Message-ID: <41488@apple.Apple.COM> Date: 31 May 90 07:14:28 GMT References: <1684@runxtsa.runx.oz.au> Organization: Apple Computer Inc., Cupertino, CA Lines: 38 johnr@runxtsa.runx.oz.au (John Rotenstein) writes: >Background: >Much software (esp. games) fails to work on the IIci due to 32-Bit QuickDraw >being in the ROMs. On the IIcx, etc., 32-Bit QuickDraw is a file which can >be renamed/removed to deactivate. But not on the IIci. >The IIci complains a lot unless it gets to run 6.0.4. >Prophecy: >That running 6.0.3 (or earlier) on a IIci would avoid loading the ROM-based >32-Bit QuickDraw routines, thereby making the machine behave more like a IIcx. >Question: >Anyone had any success on these grounds? The IIci REQUIRES 6.0.4, and because of an obscure bug in TextEdit with that combination, I recommend 6.0.5. Unfortunately, 32-bit QD is not the "only problem" with game software -- some authors hardcode for "if the machine number is greater than the Mac II, then color QD is available." The main game I find that I have trouble with (and it is documented by the authors) is SimCity. Other than that, I haven't used the ci much for anything but work. :-( -- ----------------------------------------------------------------------------- | Glenn L. Austin | "Turn too soon, run out of room, | | Auto Racing Enthusiast and | Turn too late, much better fate" | | Communications Toolbox Hacker | - Jim Russell Racing School Instructors | | Apple Computer, Inc. | "Drive slower, race faster" - D. Waltrip | | Internet: austing@apple.com |-------------------------------------------| | AppleLink: AUSTIN.GLENN | All opinions stated above are mine -- | | Bellnet: (408) 974-0876 | who else would want them? | -----------------------------------------------------------------------------