Path: utzoo!attcan!uunet!bcstec!evtprp0b From: mrt7455@evtprp0b (Michael R Tucker) Newsgroups: comp.windows.x Subject: help getting started in graphics Message-ID: <133@evtprp0b.UUCP> Date: 1 Jun 90 16:24:58 GMT Sender: mrt7455@evtprp0b.UUCP Organization: Boeing Computer Services Everett Propulsion, Everett WA Lines: 19 I am new to graphics and graphical user interface programming. I know that I am going to have to get some experience if not expertise in writting a GUI for some of my applications. I expect to do most of my GUI developement in X or Motif. My questions are these: 1) I have the first 3 O'Reilly X window system books, what other texts would you suggest as reference and tutorial helps? 2) How would you suggest to get started coding graphic applications? I know to get a good spec from my user and I have a good idea of how to lay out my screen. What I want to know is what kind of projects would be good to start out on? My supervisor wants me to become his GUI expert and I'm a bit anxious about that. I have to have the right to make mistakes, wander down the wrong path, and just generally screw up while I try to learn graphics programming. To me an expert is not somebody with all the right answers, but somebody what you did wrong and how to do it right. To become an expert I've got to make mistakes!