Path: utzoo!attcan!uunet!wuarchive!texbell!cs.utexas.edu!tut.cis.ohio-state.edu!ucbvax!bloom-beacon!UCBCMSA.BITNET!KONRAD From: KONRAD@UCBCMSA.BITNET Newsgroups: comp.windows.x Subject: Extensions to X. Message-ID: <9006011554.AA13167@expo.lcs.mit.edu> Date: 1 Jun 90 15:55:00 GMT Sender: daemon@athena.mit.edu (Mr Background) Organization: The Internet Lines: 42 [The questions below were submitted thrice to the Frequently Addressed Questions list, but not included. Any information and opinions are welcomed!] 1. What facilities does X11 have for realtime data, especially sound and video? Can packets be sent to X server, buffered, then played in realtime when all packets have arrived. 2. (more importantly) Does the X Consortium have plans in the future (e.g., X12) that are more likely to support such data. 3. > Date: Mon, 19 Mar 90 18:04:42 N > From: xpert%elcgl.epfl.ch@mitvma.mit.edu (Kouros Fatehi LGL) > Message-Id: <900319180442.23c00a8c@SIC.Epfl.CH> > Subject: What does X require from the underlying network protocol? > To: xpert@expo.lcs.mit.edu > > I have a question about implementations of X on different network protocols. > I suppose the answer to my question could be found in the "X Window System > Protocol" document but I unfortunatelly dont have it. > > My question is: What does X require from the underlying Network Communication > Protocol? In other terms could X be implemented on any network communication > protocol, whether the protocol uses let's say Ethernet on its physical layer > or not? > > Are there other implementations of X than on TCP/IP and DECNET? > > Thanks. > > -+- Kouros Fatehi, > -+- Software Engineering Lab, > -+- Computer Science Departement, > -+- Swiss Federal Institute of Technology, > -+- 1015 Lausanne, Switzerland > -+- T.l : +41-21-693.27.37 > -+- e-mail : fatehi@elcgl.epfl.ch > =========================================================================