Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!ames!dftsrv!amarna.gsfc.nasa.gov!xrtnt From: xrtnt@amarna.gsfc.nasa.gov (Nigel Tzeng) Newsgroups: comp.sys.amiga.games Subject: Re: Strategy anyone? Message-ID: <2265@dftsrv.gsfc.nasa.gov> Date: 6 Jun 90 22:26:14 GMT References: <1990Jun4.085317.12810@jarvis.csri.toronto.edu> <11454@hoptoad.uucp> Sender: news@dftsrv.gsfc.nasa.gov Reply-To: xrtnt@amarna.gsfc.nasa.gov Organization: NASA Goddard Space Flight Center - Greenbelt, MD, USA Lines: 51 News-Software: VAX/VMS VNEWS 1.3-4 In article <11454@hoptoad.uucp>, slc@hoptoad.uucp (Steve Costa) writes... ^In article <1990Jun4.085317.12810@jarvis.csri.toronto.edu> edgar@csri.toronto.edu (Edgar LeBel) writes: ^>I am interested in two-player strategy games for the Amiga. I have played ^>Empire to death and need a new thrill. I noticed in a mail-order house ^>ad that there are games by the names of Austerlitz, Borodino, and others that ^>I have never heard anything about. Does anybody know anything about these ^>or other strategy games? ^> ^>Hobie Orris ^ ^A friend and I have been playing "Romance of the Three Kingdoms" and enjoying ^it immensely. The detail and strategy are fairly rich. ^ ^The most obvious drawback is that it is not at all "Amiga-ized". It doesn't ^use the mouse or menus at all, though there are many game functions which would ^have benefited. ^ ^A possible second drawback, depending on your point of view, is that it takes ^a long time to play a complete game; we played once or twice a week for ^weeks on our first engagement. ^ ^If you enjoyed Empire, I think that you will find the strategy of "Romance ^of the Three Kingdoms" more satisfying. The development of territories is ^more detailed. In addition, I think there is much more room for strategy ^and tactics in battle situations, a point where I found "Empire" lacking Er, I beg to differ. In general I thought the game to be too detailed and in general unenjoyable. I for one have very little desire to keep track of 20-30 generals and their statistics as well as 20+ provinces. You need a bloodly spreadsheet to keep things in order and the damn game does not multitask (so you can use a spread sheet ;-) ). You're right - it isn't amigized at all. Isn't the manual the IBM version wih an extra Amiga sheet? I can't recall since I returned the game. A much better game IMHO is Nobunaga's Ambition (also from Koei) and I've heard that Bandit Kings Of China is also better. You might want to try the cinemaware japanese game as well (Lords of the Rising Sun) even if it is more simplistic. For the 60+ bucks they are asking for Romance I'd check it out to make sure it is the right game for you. I was lucky enough to be able to return mine. NT BTW: Romance required 1 meg. -------------------------------------------------------------------------------- // | Nigel Tzeng - STX Inc - NASA/GSFC COBE Project \X/ | xrtnt@amarna.gsfc.nasa.gov | Amiga | Standard Disclaimer Applies: The opinions expressed are my own.