Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!van-bc!rsoft!mindlink!a23 From: a23@mindlink.UUCP (Joel Murray) Newsgroups: comp.sys.amiga.games Subject: Re: their finest hour Message-ID: <2019@mindlink.UUCP> Date: 5 Jun 90 23:53:04 GMT Organization: MIND LINK! - British Columbia, Canada Lines: 30 > kosma%human-torch@STC.LOCKHEED.COM writes: > > Msg-ID: <9006061601.AA00982@human-torch.lockheed.com> > Posted: 6 Jun 90 16:01:30 GMT > > Person: Monty Kosma > > I tried out "their finest hour" yesterday at a local dealer (tho' only > briefly) and my first impressions were that the game is quite sluggish > (graphics and response to controls), especially in comparison to Falcon. > > Is it really this way? I'd like to hear from somebody who's spent more time > with it--what is it like as an overall game/simulation? The historical > aspects are intriguing, but I'm wondering if it will really keep my > interest... It is sluggish, but the scenery can be "adjusted" to allow for less detail, thereby speeding up response somewhat. Unfortunately, BoB's performance is not up to the standard set by Falcon, a flight and combat simulation seemingly alone in its class. I've played the game regularly since I bought it two weeks ago. The scenarios are detailed and varied; I'm sure that the game will keep my interest for as long as Falcon, through its two revisions, has--in other words, I think that BoB will keep my interest for a long time to come. -- // /// CIS: 73200,3117 | Meech: Just say \X/oel ///urray Usenet: a23@mindlink.UUCP | NO!