Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!usc!samsung!munnari.oz.au!comp.vuw.ac.nz!dsiramd!actrix!keith From: keith@actrix.co.nz (Keith Stewart) Newsgroups: comp.sys.amiga.games Subject: Re: It Came From the Desert Keywords: games Message-ID: <1990Jun3.104710.4446@actrix.co.nz> Date: 3 Jun 90 10:47:10 GMT References: <4000@tahoe.unr.edu> <1990Jun1.102657.2214@zorch.SF-Bay.ORG> <1990Jun3.102958.4236@actrix.co.nz> Organization: Actrix Public Access UNIX, Wellington, New Zealand Lines: 10 Summary:Part 2 of Posting In article <1990Jun3.102958.4236@actrix.co.nz> keith@actrix.co.nz (Keith Stewart) writes: >In article <1990Jun1.102657.2214@zorch.SF-Bay.ORG> xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes: >>Just to add another data point, I have an Amiga 2000 with the 1.2 ROM and >>the only change from stock is an additional 8 meg of RAM: The game plays >>without trouble. However, when I tried to load it into RAD: using the hard >>disk install and play from there, Wow! Prettiest mess I've ever seen on >>my screen. Really strange, and obviously a QA problem, because when I play > Sorry about the last posting I got stuffed up I created multiple RAD: disks and diskcopied the Desert2 and Desert3 to them. This required multiple ramdrive devices. Game runs perfectly. DesertII is great