Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!ucsd!swrinde!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!aplcen!haven!decuac!shlump.nac.dec.com!wjg.enet.dec.com!guineau From: guineau@wjg.enet.dec.com Newsgroups: comp.sys.amiga.tech Subject: Re: Architecting a remote dungeon Keywords: Dungeon Platform Message-ID: <12306@shlump.nac.dec.com> Date: 8 Jun 90 11:58:15 GMT References: <12411@cbmvax.commodore.com> <136840@sun.Eng.Sun.COM> Sender: newsdaemon@shlump.nac.dec.com Reply-To: guineau@wjg.enet.dec.com Organization: Digital Equipment Corporation, Marlboro, MA Lines: 19 In article <12411@cbmvax.commodore.com>, jesup@cbmvax (Randell Jesup) writes: > > Protocol on the wire. Use DNet or a MIDI "net" ? > > Or SANA. Go to Dale's talk at Devcon, if you're going to be > there. (SANA = Standard Amiga Network Architecture, which the Amiga > Network working group run by Dale has standardized on.) Of course, this > assumes Matt or someone feels like making DNet (or whatever) SANA > compatible. It has the advantage that this could run over local ethernet, > TSSNet, arcnet, local parallel hookup (with wrapper), whatever. Is there documentation on SANA available? --- W. John Guineau guineau@wjg.enet.dec.com Digital Equipment Corporation Marlboro MA. 01752