Path: utzoo!attcan!uunet!jarthur!usc!apple!sun-barr!newstop!sun!stpeter.Eng.Sun.COM!cmcmanis From: cmcmanis@stpeter.Eng.Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga.tech Subject: Re: Architecting a remote dungeon Keywords: Dungeon Platform Message-ID: <136932@sun.Eng.Sun.COM> Date: 8 Jun 90 21:07:55 GMT References: <136840@sun.Eng.Sun.COM> <12411@cbmvax.commodore.com> Sender: news@sun.Eng.Sun.COM Organization: Sun Microsystems, Mt. View, Ca. Lines: 18 In article <12411@cbmvax.commodore.com> jesup@cbmvax (Randell Jesup) writes: > ... Go to Dale's talk at Devcon, if you're going to be >there. (SANA = Standard Amiga Network Architecture, which the Amiga >Network working group run by Dale has standardized on.) ... [I won't be at DevCON :-( but I will be a dad :-). ] I'm a little bit confused about this. Since Commodore is using SVR4 for the base of it's AMIX product, why not use the TLI interface which is standard in SVR4 to help developers maintain applications that work both under AmigaDOS and UNIX ? -- --Chuck McManis Sun Microsystems uucp: {anywhere}!sun!cmcmanis BIX: Internet: cmcmanis@Eng.Sun.COM These opinions are my own and no one elses, but you knew that didn't you. "I tell you this parrot is bleeding deceased!"