Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!zaphod.mps.ohio-state.edu!math.lsa.umich.edu!math.lsa.umich.edu!hyc From: hyc@math.lsa.umich.edu (Howard Chu) Newsgroups: comp.sys.atari.st Subject: Re: Switch Back Keywords: Alpha Systems Message-ID: <1990Jun5.054407.21024@math.lsa.umich.edu> Date: 5 Jun 90 05:44:07 GMT References: <4282@uwm.edu> Sender: usenet@math.lsa.umich.edu Organization: University of Michigan Math Dept., Ann Arbor Lines: 22 In article <4282@uwm.edu> sinner@csd4.csd.uwm.edu (Ken E Sinner) writes: >I am interested in hearing of others' experiences with a product from >Alpha Systems, of Macedonia Ohio, called Switch Back. In particular, >how does it perform with game programs? Programs that look for everything >on drive A? Programs that poke a lot of strange memory locations? >Copy protected programs? > Also, what particular games does it work with, and which ones doesn't >it work with? I've already posted a couple articles describing my experieces with it. I like it, though I haven't needed to use it much. It's gotten less reliable since I got my Turbo-16 installed, as well. (Takes several button-presses to get a response, usually only takes one press.) I've used it with Dungeon Master, but it was kind of tricky getting the procedure started. After a certain point during game loading the SwitchBack button is disabled. Once you get past that problem, you can save and restore games easily enough, but the sound will be disabled. I haven't figured out why just yet. -- -- Howard Chu @ University of Michigan ... the glass is always greener on the side ...