Xref: utzoo comp.unix.aux:2076 comp.sys.mac:55070 comp.sys.mac.programmer:15122 Path: utzoo!utgpu!watserv1!watmath!att!pacbell!pacbell.com!ames!rex!samsung!uunet!intercon!news From: amanda@mermaid.intercon.com (Amanda Walker) Newsgroups: comp.unix.aux,comp.sys.mac,comp.sys.mac.programmer Subject: Re: FLAME Concerning Apple's pricing of A/UX 2.0. Message-ID: <2669D0E0.340B@intercon.com> Date: 4 Jun 90 03:09:20 GMT References: <1990Jun1.185845.24189@ox.com> Sender: usenet@intercon.com (USENET The Magnificent) Reply-To: amanda@mermaid.intercon.com (Amanda Walker) Organization: InterCon Systems Corporation, Herndon, VA Lines: 23 In article <1990Jun1.185845.24189@ox.com>, time@ox.com (Tim Endres) writes: > Apple, once again, has a marketing department with its head up > its collective asshole! Their recent pricing of A/UX 2.0 is an > obvious gouge, attempting to recoup development efforts. So what would you suggest? Raising the price of everything else in order to subsidize A/UX users? A LOT of time and money has gone into A/UX. Apple has to pay for it somehow... Development time doesn't grow on trees. You didn't have to pick A/UX for a platform. If a cheapo 386 UNIX port is what you want to pay for, that's what you should be using. If you are adding capabilities and value to your product by putting in on A/UX, then what's the problem with paying more for it? TANSTAAFL, dude :-). Lastly, if your product is really so revolutionary, talk to Apple. They are desperate for unique, sexy A/UX products... Apply some market pressure... -- Amanda Walker, InterCon Systems Corporation -- "If we don't succeed, then we run the risk of failure." -- Dan Quayle