Path: utzoo!utgpu!watserv1!watmath!att!pacbell!pacbell.com!ames!elroy.jpl.nasa.gov!usc!ucsd!ucbvax!ernie.Berkeley.EDU!wilson From: wilson@ernie.Berkeley.EDU (James E. Wilson) Newsgroups: comp.sys.mac.misc Subject: Re: Compiling Moria using MPW 3.1 Keywords: Moria, MPW Message-ID: <36736@ucbvax.BERKELEY.EDU> Date: 4 Jun 90 18:11:11 GMT References: <2490@zipeecs.umich.edu> <1139@vector.Dallas.TX.US> Sender: usenet@ucbvax.BERKELEY.EDU Reply-To: wilson@ernie.Berkeley.EDU.UUCP (James E. Wilson) Organization: University of California, Berkeley Lines: 23 In article <1139@vector.Dallas.TX.US> jonb@vector.Dallas.TX.US (Jon Buller) writes: >In article <2490@zipeecs.umich.edu> ziff@zip.eecs.umich.edu (Brian Moore) writes: >> I was wondering if anybody got Moria to compile correctly using MPW 3.1. >I got it compiled, but the first time it complained that it couldn't open some >file (I don't think it said which) and the last time I tried, it bombed. Several people have successfully compiled it. There is copy of the executable in my moria archives on kukulcan.Berkeley.EDU. I have already released version 5.2.1 which should fix all of these problems with the Mac support. I sent patch files to the comp.sources.games moderator a few days ago, so they should turn up there soon. The problem with it bombing and not finding files is most likely because of problems with the MakeFile. If a copy of Moria exists before you do a build, then the commands that append the resource file and the help files will not be executed. The solution is to either execute them by hand, or else delete Moria and rebuild. This is documented, but not fixed, in umoria 5.2.1. Jim Wilson wilson@ernie.Berkeley.EDU The US Constitution guarantees freedom of religion, and freedom of speech. Offer void where prohibited by law.