Xref: utzoo rec.humor:38259 comp.windows.news:2189 Path: utzoo!attcan!uunet!cs.utexas.edu!samsung!sdd.hp.com!decwrl!sgi!shinobu!odin!ramoth.esd.sgi.com!msc From: msc@ramoth.esd.sgi.com (Mark Callow) Newsgroups: rec.humor,comp.windows.news Subject: Re: Eyes (was Just some sortof anecdotes) Message-ID: <8743@odin.corp.sgi.com> Date: 8 Jun 90 18:00:48 GMT References: <1990Jun5.072454.25634@msuinfo.cl.msu.edu> <3772@trantor.harris-atd.com> Sender: news@odin.corp.sgi.com Reply-To: msc@sgi.com Organization: Silicon Graphics Inc., Entry Systems Division Lines: 47 Lara here at SGI drew the following article to my attention. In article <3772@trantor.harris-atd.com>, chuck@melmac.harris-atd.com (Chuck Musciano) writes: |> Regarding items 3 and 4: "those darn neat eyes" first appeared running |> under SunView, and were later ported to X. I should know; I wrote the |> original "eyecon" program in August of 1988 and released it to the net. |> Subsequent versions appeared for X and NeWS later. The xeyes demo released |> with X is dated July, 1989, a year after my version. However, is there even |> a mention of my name in the code? At least I was proper enough to credit |> Mark Callow, of Silicon Graphics, in my version. I first saw a version of |> the eyes program running on an SGI machine under NeWS at SIGGRAPH '88 in |> Atlanta. Mark produced that version, to the best of my knowledge. I was so |> taken by it I wrote a version for suntools as soon as I got home. |> |> I was a little disappointed to see the X version appear without |> proper credit, both to myself and Mark. |> While I would love to take credit for creating the eyes, I can't. The NeWS eyes (which were the first) were created by Jeremy Huxtable from England. Here is the program header. #! /usr/NeWS/bin/psh % eye.ps % % Jeremy Huxtable % % "Big Brother" implementation in PostScript. Jeremy posted the eyes to comp.windows.news in late July 1988 about a week before the Atlanta Siggraph. I started eye.ps not knowing what it would do and then I couldn't stop laughing for about 5 minutes. They were so much fun I decided to use them during my talk at Siggraph. I sent email to Chuck a couple of years ago telling him this. It must have fallen into a hole somewhere. The version I use now was modified by Mike Russell from Pixar to stop the flashing. I don't subscribe to rec.humor so please email any replies to me. -- From the TARDIS of Mark Callow msc@ramoth.sgi.com, ...{ames,decwrl}!sgi!msc "There is much virtue in a window. It is to a human being as a frame is to a painting, as a proscenium to a play. It strongly defines its content."