Path: utzoo!attcan!uunet!crdgw1!gecrdvm1!meltsne From: MELTSNE@gecrdvm1.crd.ge.com Newsgroups: comp.graphics Subject: Re: Scientific visualization, philosophic question Message-ID: <90166.082239MELTSNE@GECRDVM1.BITNET> Date: 15 Jun 90 12:22:39 GMT References: <6719@amelia.nas.nasa.gov> <1515@med.Stanford.EDU> <14699@thorin.cs.unc.edu> Organization: General Electric Corporate Research & Development Lines: 14 A convincing simulation will tend to do an end-run around a scientist's analytic capabilities. I did some little movies in Videoworks that made a real difference in getting people to accept some simulation results of mine.. And as for 3-D pictures vs. models, the pictures do work if animated slightly. The depth cues from motion (flip images of 2 degrees left, center, 2 degrees right, and back) work well for me -- I have lousy depth perception. On the other hand, I like models made with balls and sticks, especially if the balls are a decent brand of gumdrop. You don't believe in tetrahedral interstices until you've eaten a few. Ken