Path: utzoo!attcan!uunet!snorkelwacker!usc!pollux.usc.edu!papa From: papa@pollux.usc.edu (Marco Papa) Newsgroups: comp.sys.amiga Subject: Re: Tetris Clones Message-ID: <25280@usc.edu> Date: 13 Jun 90 21:05:07 GMT References: <9006131950.AA17221@cwns9.INS.CWRU.Edu> Sender: news@usc.edu Organization: Felsina Software, Los Angeles, CA Lines: 15 In article <9006131950.AA17221@cwns9.INS.CWRU.Edu> ab980@cleveland.Freenet.Edu writes: >While all the fighting is going on about Tetris clones, this raises the >question of whether it is legal to convert Arcade games which are NOT >available for the Amiga to the Amiga format. Does anyone have a legal opinion? >Virtually, Cloning a game for "another" machine is immaterial as far as infringment is concerned. If you make a game that infringes, it doesn't matter what machine it runs on. If I was able to make an exact clone of Marios Brothers and had it run on a Lynx instead of a Nintendo, I'd still be infringing. -- Marco -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= "Xerox sues somebody for copying?" -- David Letterman -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=