Path: utzoo!attcan!uunet!tut.cis.ohio-state.edu!dsac.dla.mil!dsacg3.dsac.dla.mil!nfs1675 From: nfs1675@dsacg3.dsac.dla.mil ( Michael S Figg) Newsgroups: comp.sys.amiga Subject: Re: A Philosophy of Game Design, from the author of PocoMan Summary: Available Message-ID: <2218@dsacg3.dsac.dla.mil> Date: 14 Jun 90 12:06:51 GMT References: <21709@snow-white.udel.EDU> Organization: Defense Logistics Agency Systems Automation Center, Columbus Lines: 23 In article <21709@snow-white.udel.EDU>, kosma%human-torch@stc.lockheed.com (Monty Kosma) writes: > > From: sullivan - segall > > So what is it? Sounds kind of like Chip's Challenge, but I'm not really > ... > > anything like emerald mines? It sounds even better than Emerald Mine, mostly because it is available. EM is the only commercial disk I've ever trashed and I'd love to find another copy, but after keeping my eyes open for it for about a year, it doesn't look good. :-( ---Mike, -- "Yeah Yeah Yeah Yeah"-(Eric Burden) | Michael Figg DSAC-FSD " Yeah Yeah Yeah Yeah"-(Animals) | DLA Systems Automation Center Bring It On Home To Me -- The Animals | Columbus, Ohio | mfigg@dsac.dla.mil CIS:73777,360