Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!usc!samsung!munnari.oz.au!bunyip!lance!surf!goose From: goose@surf.sics.bu.oz (Ralph Schwarten) Newsgroups: comp.sys.amiga.games Subject: Re: their finest hour Message-ID: <1142@surf.sics.bu.oz> Date: 12 Jun 90 00:53:39 GMT References: <9006061601.AA00982@human-torch.lockheed.com> Organization: School of Info. & Comp. Sci., Bond University, Australia Lines: 23 From article <9006061601.AA00982@human-torch.lockheed.com>, by kosma%human-torch@STC.LOCKHEED.COM (Monty Kosma): > I tried out "their finest hour" yesterday at a local dealer (tho' only > briefly) and my first impressions were that the game is quite sluggish > (graphics and response to controls), especially in comparison to Falcon. > > Is it really this way? I'd like to hear from somebody who's spent more time > with it--what is it like as an overall game/simulation? The historical > aspects are intriguing, but I'm wondering if it will really keep my > interest... I bought it and now wish that I hadn't :-( The graphics are slow and kludgy, badly drawn, I can hardly see what I am attacking at times so it tends to detract from the overall "simulation" The only historic content of the game is in the manual Obviously it is just a port from the PC the Amigas graphics hardware have not been used tto their full potential by a long way. Most dissapointing. Also having a copy of Battlehawks (which BTW is quite goosd) i assumed that the would have improved upon this software with Their finest hour. Unfortunately the opposite proved to be the case Most dissapointing