Path: utzoo!attcan!utgpu!news-server.csri.toronto.edu!rutgers!usc!samsung!munnari.oz.au!uhccux!jimmy From: jimmy@uhccux.uhcc.Hawaii.Edu (Jimmy Chan) Newsgroups: comp.sys.amiga.games Subject: Re: Whatever happened to Dungeon Master followups? Message-ID: <8178@uhccux.uhcc.Hawaii.Edu> Date: 14 Jun 90 10:13:52 GMT References: <1990Jun3.184642.28589@sics.se> <76362@srcsip.UUCP> <1990Jun14.015845.19532@sics.se> Reply-To: jimmy@uhccux.UUCP (Jimmy Chan) Organization: University of Hawaii Lines: 28 In article <1990Jun14.015845.19532@sics.se> torkel@sics.se (Torkel Franzen) writes: >In article <76362@srcsip.UUCP> kovach@SRC.Honeywell.COM (Pete Kovach) writes: > >>Not true - DM never described spells either. You have to derive them yourself. > > You must have played some custom-built version of DM! In the standard game, >you find various scrolls with the spells explained and defined. I guess it >would have been possible to find all spells by systematic trial and error, >but this would have been dreary in the extreme, in particular as regards >potions. 8-)...I did that... Made a list of all possible spells and went through all one by one. I remember doing it because people were mentioning about fireball spells and my guys were only 2 or 3rd level running so I wanted to get the fireball right away. Also found all the spells that you don't get til later levels. I wonder if Chaos Strikes Back will have new spells? Lots of new spells could be created. -- **************************************************************************** // || Hardware : A2000, 3 megs, 2 internal 3 1/2" drives \\ // || Future Purchases : SCSI Controller, 40-60 meg harddrives, A3000 \X/ || jimmy@uhccux.uhcc.hawaii.edu or jimmy@uhccux.bitnet