Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!uunet!bu.edu!dartvax!eleazar.dartmouth.edu!finesse From: finesse@eleazar.dartmouth.edu (Amit Malhotra) Newsgroups: comp.sys.mac.games Subject: Re: STRATEGIC CONQUEST Message-ID: <22655@dartvax.Dartmouth.EDU> Date: 10 Jun 90 23:46:36 GMT References: <1054300002@ux1.cso.uiuc.edu> <19000001@yoyodyne> Sender: news@dartvax.Dartmouth.EDU Organization: Dartmouth College, Hanover, NH Lines: 15 One strategy which I use which hasn't been mentioned yet is to set up patrol planes all around my islands. If you keep your screen tight enough, he can't sneak ANYTHING past you. You can also keep submarines behind these screen so if you see a battleship or transport approaching, you can sink his ship almost immediately. A good way to set up your patrol planes is to pass on your plane's first 10 turns and then drag it to where you want it to patrol (in a 10 space radius). This makes it so when it's the computer's turn, your planes will be floating 10 spaces away from your island (as opposed to resting in your city), making it even harder for it to sneak things past you. This tactic also has the advantage of making it so that if you have slept armies or planes in your city, you don't screw up your planes' patrol patterns when you wake them. Good luck, -finesse .