Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!zaphod.mps.ohio-state.edu!samsung!munnari.oz.au!csc!tja105 From: tja105@csc.anu.oz Newsgroups: comp.sys.mac.games Subject: Re: STRATEGIC CONQUEST Message-ID: <2236.267799ee@csc.anu.oz> Date: 14 Jun 90 14:06:38 GMT References: <22655@dartvax.Dartmouth.EDU> <542@ohs.UUCP> <3183@bnr-rsc.UUCP> Organization: Computer Services, Australian National University Lines: 27 In article <3183@bnr-rsc.UUCP>, rwanner@bcarh415.bnr.ca (Rick Wanner) writes: > In article <542@ohs.UUCP> stay@ohs.UUCP (Steve Taylor) writes: >>Take a fighter out and attack someone once. If you live, press B, >>and wait for that fighter's turn to come up again. At this point, you >>can attack, belay, attack, belay, as many times as you want, until > This trick works with any piece that gets more than one attack. A similar trick works for repairing ships, no doubt due to a similar bug. You can repair any ship to pristine condition by repeated pressing of B while the ship is in one of your ports. I tend to find that the computer's battleships have the odds so much in their favour that you need this trick to be able to take them on with anything less than four-to-one odds. One of his battleships can regularly keep three of mine busy for ages, even when I'm continually repairing mine this way. You need bombers and/or multiple submarinees to take out his battleships. -- -------------------------------------------------------------------------------- Tim Allen ACSNET: tja105@phys.anu.oz.au OR tja105@csc.anu.oz.au Snailmail: Dept of Theoretical Physics, RSPhysS,ANU My way of life is simple, For I just do what I please. Supertramp ________________________________________________________________________________