Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!uwm.edu!zaphod.mps.ohio-state.edu!samsung!xylogics!world!yon From: yon@world.std.com (David A Yon) Newsgroups: comp.windows.ms Subject: Re: Windows-the interface that may never happen... Message-ID: <1990Jun13.222159.716@world.std.com> Date: 13 Jun 90 22:21:59 GMT Sender: yon@world.std.com (David A Yon) Distribution: usa Organization: The World Lines: 26 Charles Kindel writes: >One last note on the expense of the development tools. I saved my money for >the SDK and C5.1 last spring as a _student_. If you really want to get into >it, you can. But no one _ever_ said that developing for a GUI was easy. >Plan for about 3-6 months before you are productive...then be prepared to >be a programmer in demand. Yes, but no-one ever said that developing for a GUI had to be _hard_ either. Contrast the relative elegance of a GUI system like Open Dialogue or the C_talk/Views to programming directly in the X-Toolkit or with the Windows SDK. The difference is comparable to the productivity differences in programming in assembler as opposed to a higher-level language. Quite honestly, the architecture of the Windows API is such a disaster that I would be ashamed to be charging money for it. Not only did they write an API that is filled with such needless complexity that it takes months to become productive, but then they turn around and make developers pay through the nose. Friends, this is just *not* the way to encourage a large software base. IMHO, they should be charging media and printing costs plus a nominal distribution fee. That's all. THEN maybe we'll see some software for Windows... David Yon Software Consultant