Path: utzoo!utgpu!news-server.csri.toronto.edu!torsqnt!geac!dmntor!rasmus From: rasmus@dmntor.on.ca (Rasmus Lerdorf) Newsgroups: comp.binaries.ibm.pc.d Subject: Re: OBJetris Keywords: Objetris, Tetris, C++ Message-ID: <1990Jul3.151446.28204@dmntor.on.ca> Date: 3 Jul 90 15:14:46 GMT References: <386@flash.cvedc.Prime.Com> Organization: Digital Media Networks, Toronto, Canada. Lines: 25 In <386@flash.cvedc.Prime.Com> northon@cvedc.Prime.Com (Northon Rodrigues) writes: >KEYBOARD LAYOUT >=============== >We chose a keyboard layout that would allow the player never to have to move >their fingers away from the 10 key pad. Given the keys we have to work with >I honestly don't know how to improve it and I would consider your suggestions. > (4)<- 5 ->(6) > 1 2 3 The worldwide official Tetris standard keyboard layout as agreed upon by a committee appointed specifically for the task by the United Nations has specified that all version of Tetris written hereafter must use the following layout: j - left l - right k - rotate [space] - drop -- Rasmus Lerdorf | geac!dmntor!rasmus (Work) | '94 WC prediction UW SD Eng. '93 | geac!contact!rasmus (Home) | Denmark will take the Cup!