Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!uunet!philmtl!altitude!speedy.CAM.ORG!Sylvain From: Sylvain@speedy.CAM.ORG (Sylvain Tremblay) Newsgroups: comp.sys.amiga Subject: Re: Robocop II sucked, and had no Amiga Graphics Message-ID: Date: 28 Jun 90 02:30:27 GMT References: <1990Jun26.160205.20538@csmil.umich.edu> Lines: 38 In article <1990Jun26.160205.20538@csmil.umich.edu> chymes@fribourg.csmil.umich.edu (Charles Hymes) writes: > >And to top it off, NO Amiga graphics! Zippo dudes. The "virus" scene >and the "molecule" scene were apparently cut. So, if other production >houses liked what they saw, then they should get an apple, 'cause >that's all you coul tell there was. > Let me quote INFO: "The Amiga, to me, is one of the most cast-efficient and. at the same time, most technologically advanced system that you can buy. Apple can crow about their system as much as they want, but let's face it -- a Macintosh is like a stone when compared to an Amiga" and again: "There is a full screen sequence. If you remember the first movie, there's a scene where Robocop enters the police station, goes to the mainframe, take a spike, and slams it into the computer. He then interfaces with the main computer to pull up sort of computerised Identi-kit. There is something similar to that in Robocop 2, but it is much more lively and it's not just faces this time. It is going to be a major sequence with lots of images cascading over the screens, but at this point we are planning to use the Amiga system for graphics work on it." I never saw this scene... Or any other scene where the Amiga graphics were OBVIOUS!!! -- Sylvain __ +-----------------------------------------------------------------///------+ | Sylvain Tremblay INTERNET: Sylvain@speedy.CAM.ORG __ /// /| | | Montreal, Qc, Canada CIS: 71640,666 \\\/// # | | | (514) 256-3779 or: 71640.666@compuserve.com \XX/ _|_ | +--------------------------------------------------------------------------+