Path: utzoo!attcan!uunet!tut.cis.ohio-state.edu!uoft02.utoledo.edu!desire!arc From: arc@desire.wright.edu Newsgroups: comp.sys.amiga Subject: Re: Flicker Message-ID: <688.268ae3d7@desire.wright.edu> Date: 29 Jun 90 10:15:03 GMT References: <9006282005.AA02522@uxa.cso.uiuc.edu> Lines: 23 In article <9006282005.AA02522@uxa.cso.uiuc.edu>, wcag0830@UXA.CSO.UIUC.EDU (William C Alexander) writes: > I'm looking into buying an Amiga (primarily for playing games), but I'd heard > about a problem with flicker with the interlace mode. I know that several > solutions exist including buying a flicker fixer and a multisync monitor. But > at that price, why bother? > > My question is, how often does the flickering problem make itself known? That > is, do most/many/few games make use of the interlace mode to get great graphics, > or do games typically stick with the non-interlaced mode? > > Any comments are appreciated. > > Bill Alexander (wcag0830@uxa.cso.uiuc.edu) Interlace on the Amiga really isn't that bad. It is only annoying when you have a lot of white or a bright color in a small place... Like, the television, it uses interlace for it's display, but does it flicker much? The only real flicker you see on TV is when it's trying to display skinny horizonal white lines that a computer produced. I have not seen hardly any games that use interlace on the Amiga, but why buy an Amiga for mostly games? What about it's multitasking capabilities? Don't think of the Amiga as just a game machine, though it does some of the BEST games on ANY 16-bitter... It's OS is one of the finest around...