Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!cs.utexas.edu!asuvax!ncar!boulder!pikes!lngo From: lngo@pikes.Colorado.EDU (Linh D. Ngo) Newsgroups: comp.sys.amiga Subject: Re: Pirates and swapware Keywords: sound barf.snd Message-ID: <3969@pikes.Colorado.EDU> Date: 1 Jul 90 08:45:34 GMT References: <1990Jun26.090628.18273@zorch.SF-Bay.ORG> <203.filbo@gorn.santa-cruz.ca.us> Reply-To: lngo@pikes.Colorado.EDU (Linh D. Ngo) Organization: University of Colorado, Denver Lines: 14 Summary:time-bomb copy protection An interesting form of copy protection I've noticed (to my dismay) is that found on my Dungeon Master and Drakkhen. I've tried to back up my originals and although the copy appears to work well, it dies after a little bit of play. Drakkhen then goes on to say "don't play with pirated software." This is very poetic, but seeing as how I'm the one who shelled $50+ for it, it would be nice to be able to play without the fear that my disk will get corrupted. Also, another bit of bad news: my Chambers of the Sci-Mutant Priestess REQUIRES that the disk be unwrite-protected to play. This is one of the worst practices, in my opinion. If the game weren't so fun, I would've returned it long ago.. Linh Ngo/lngo@pikes.colorado.edu/Computer Science Engineering "Thanks to be God"// \X/