Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!mcgill-vision!snorkelwacker!apple!usc!chaph.usc.edu!aludra.usc.edu!aliu From: aliu@aludra.usc.edu (Alex Liu) Newsgroups: comp.sys.amiga Subject: Re: Selling games on USENet - don't! Message-ID: <10549@chaph.usc.edu> Date: 3 Jul 90 06:15:53 GMT References: <1990Jun26.233508.26963@zorch.SF-Bay.ORG> <11963@leadsv.UUCP> Sender: news@chaph.usc.edu Organization: University of Southern California, Los Angeles, CA Lines: 15 In article <11963@leadsv.UUCP> lord@leadsv.UUCP (Parker Lord) writes: > >I think its funny how an article was posted to complain about wasting bandwidth >on the net for a For Sale post that takes up maybe ten lines, and then for the This does not pertain to the subject, but I was wondering how you people have the guts to sell your stuff over long distance. I mean say if you live in Pasadena, California, and post your A2630 for sale on USENET. Joe Blow from Pasadena, Texas see's it and wants to buy it. How do you guys do the transaction? Do you send your A2630 and Joe Blow send his check at the same time, Federal Express? Geez man, what if at the last minute, Joe Blow didn't send his check and received your card and cross the border into another country? Just a hypothical situation....