Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!samsung!munnari.oz.au!murdu!ucsvc!wehi!baxter_a From: BAXTER_A@wehi.dn.mu.oz Newsgroups: comp.sys.amiga Subject: Re: A3000's Shipping! Message-ID: <9763@wehi.dn.mu.oz> Date: 4 Jul 90 20:12:24 GMT References: <1472@sdrc.UUCP> <12961@cbmvax.commodore.com> <1990Jun26.224211.16335@cunixf.cc.columbia.edu> <12998@cbmvax.commodore.com> Distribution: comp.sys.amiga Organization: Walter & Eliza Hall Institute Lines: 21 > > More importantly, 2.0 has bitmap scaling fonts. Not to be confused with > outline fonts. If you explicitly ask for Topaz 22, for example, you > will get a scaled copy of Topaz 11. The various AvailFonts() calls > will give you only the designed sizes that exist, as before. Of course, > the scaling is done with bitmap scaling calls (which are now available > to any application), so the results will depend on several factors, > including the size of the font compared to the size of the result > (even multiples look best, smaller multiples often look better than > larger ones), and the font itself. For whatever reason, for example, > Courier scales better than Times. Okay. We are getting there. Now... (my favorite question) can you rotate the bitmapped fonts (like 90 deg)? Yes... (everyone groans)... Does anyone have a nice way to write Amiga bit mapped fonts to the screen sideways? Regards Alan