Path: utzoo!attcan!uunet!ogicse!dali.cs.montana.edu!uakari.primate.wisc.edu!samsung!xylogics!transfer!lectroid!jjmhome!zinn!kgg From: kgg@zinn.MV.COM (Kenn Goutal) Newsgroups: comp.sys.atari.st Subject: Re: Four voices on a 3 voice soundchip (was: Re: Demos and Games are not the Same) Keywords: programming, sound Message-ID: <787@zinn.MV.COM> Date: 3 Jul 90 03:52:43 GMT References: <1990Jun27.201016.27871@wam.umd.edu> <190@hexagon.pkmab.se> <191@hexagon.pkmab.se> Organization: Zinn Computer Co., Litchfield NH Lines: 21 Heh heh. We used to have a program on the PDP-12 (!) that used this technique to put out two voices on one channel, complete with the pre-built tables to speed up output. Actually, I think it was eventually a compiler system that took in "note files" and wrote out "play files", and then a player program that just read the "play files" and dumped them to the speaker. But I think that at some point it could do it interactively by using tables. -- Kenn Goutal UUCP: kenn@rr.MV.COM (...decvax!zinn!rr!kenn) or: kenn@zinn.MV.COM (...decvax!zinn!kenn) BIX: kenn CompuServe: 71117.2572 (PARTI handle == kenn) TelePath: kenn +-----------------------------------------------------------+ | Ship and Travel Intermodally -- Commute Electronically! | +-----------------------------------------------------------+