Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!usc!jarthur!uunet!samsung!know!zaphod.mps.ohio-state.edu!uwm.edu!ogicse!milton!toby!spellbinder From: dwright@sif.claremont.edu (Dr. Banana) Newsgroups: comp.sys.mac.games Subject: Re: Need Beyond Zork Hints Summary: * Minor spoilers * Message-ID: <7626@jarthur.Claremont.EDU> Date: 27 Jun 90 05:25:25 GMT Sender: news@jarthur.Claremont.EDU Reply-To: dwright@sif.claremont.edu Organization: Banana Empire, Intl. Lines: 38 In article <13930.267f94d5@uwav1.u.washington.edu>, spellbinder@uwav1.u.washington.edu writes... > >Does anyone out there know any hints for Beyond Zork by Infocom. I've been >playing the game for a while and have resisted the compulsion to get a hint >book for it. Here are my questions and if anyone has any hints, please let them >be somewhat vague, instead of a total giveaway: > You want 'em vague, you got 'em vague: > How does one get the helmet? Do you know where it is? Have you seen it with your own eyes? If NOT: You'll need the hourglass from the Majick Shoppe. Experiment. If you HAVE seen it: You need to mark its location somehow, then come back later at a more convenient time. > > What does one do with the mirror? > Keep the mirror-solution safe. You will find a use for it eventually. > How do you get a caterpillar for the X-mas trees? Caterpillars don't stay that way very long; if only there was a way to turn back time... > >Blair Zajac Zajac@phast.phys.washington.edu >Physics Dept. >University of Washington ------------------------------------------------------------------------------- Dan Wright DWRIGHT@SIF Consider it disclaimed. Harvey Mudd College, Claremont, CA -------------------------------------------------------------------------------