Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!uwm.edu!zaphod.mps.ohio-state.edu!mips!cs.uoregon.edu!oregon!kuo From: kuo@oregon.uoregon.edu Newsgroups: comp.windows.ms Subject: Access d000:0 in Win3.0 and Actor3.0? Message-ID: <19756.268e43d7@oregon.uoregon.edu> Date: 2 Jul 90 01:41:27 GMT Distribution: usa Organization: University of Oregon Lines: 15 Does anybody know how to access specific physical memory address when programming in windows and/or Actor? Some devices are configured to use a block of memory at specific address (like a 64k segment starting at d000:0 for a frame grabber's frame buffer). Does window 3.0 in 386 enhenced mode manage all the free memory address between a000:0 and ffff:0. How does one instruct win3.0's memory manager stay out of the d000 segment, and how does a process gain access to this specific block of memory space thru the memory manager? And how can I access d000:0 in Actor 3.0? Thanks in advance kuo@oregon.uoregon.edu