Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!mit-eddie!bloom-beacon!unify.UUCP!kestrel.raveling From: kestrel.raveling@unify.UUCP (Paul Raveling) Newsgroups: comp.windows.x Subject: Re: STOP Message-ID: <9007041718.AA01901@kestrel.> Date: 4 Jul 90 17:18:23 GMT References: <9007040700.AA10468@gumby.ocs.COM> Sender: daemon@athena.mit.edu (Mr Background) Organization: The Internet Lines: 29 > > The OpenLook vs. Motif debate is degenerating into a religious war. What > would REALLY be helpful (IMHO) is some lively debate on how to use OpenLook, > or Motif, or whatever, to write a good user-interface. A consistent > look-and-feel or a nifty toolkit doesn't guarantee that a user-interface will > be easy to use. And that's the whole point, isn't it? Not entirely. One of my greatest concerns is that when we develop standards we often nail ourselves to the trailing edge of technology, and we pay for it forever. User interfaces are the #2 spot I'd name where the quality of the tool has the most leverage on its users' productivity -- we have potentially lots to gain and risk having lots to lose. #1 on the leverage list is operating systems, where we're pretty well stuck with 1970 technology. Some of us have been looking back for years and saying "we could have and should have done that better -- it's costing us plenty in software engineering time". The same is already true to some extent for X, but the X11 standard will probably also be with us forever. At least with OpenLook and Motif a choice is available between two competitors; we'd do well to choose wisely. ------------------ Paul Raveling Raveling@unify.com