Path: utzoo!utgpu!watserv1!watmath!att!pacbell!pacbell.com!ucsd!usc!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!aplcen!haven!uflorida!stat!sun13!sun8.scri.fsu.edu!nall From: nall@sun8.scri.fsu.edu (John Nall) Newsgroups: comp.os.minix Subject: Comic Message-ID: <228@sun13.scri.fsu.edu> Date: 10 Jul 90 12:46:22 GMT Sender: news@sun13.scri.fsu.edu Reply-To: nall@sun8.scri.fsu.edu (John Nall) Organization: Supercomputer Computations Research Institute Lines: 26 This may be of interest to some, so I'll post it. (We have a fairly aggressive version of Pnews here, which makes one feel guilty if one posts something which may not be of general interest. It keeps asking questions like "Are you *sure* that people want to see this?" and "This costs money, you know. Are you *sure* you should do it??") The fairly significant increase in the compression ratio of Comic is attractive, so I played with it some on our Cray Y-MP to see how it does there. It is horrible! (In terms of speed. Worked OK, though, with no changes, under Unicos). The compression is good enough, however, so that it would bear some further investigation. Two possibilities arise (which are not necessarily non-exclusive): (a) vectorizing the code, and (b) profiling it and then going to assembly language for those parts which show up as chewing up all the execution time. If anyone else is doing the same thing, I would be interested in their results. -- John W. Nall | Supercomputation Computations Research Institute nall@sun8.scri.fsu.edu | Florida State University, Tallahassee, FL 32306 "Los dioses eran computadores. ?Que otra cosa podian ser??"