Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!rutgers!mcnc!decvax.dec.com!zinn!ubbs-nh!siia!drd From: drd@siia.mv.com (David Dick) Newsgroups: comp.sources.d Subject: Re: Legal Question Message-ID: <1990Jul9.164219.27369@siia.mv.com> Date: 9 Jul 90 16:42:19 GMT References: <191100007@trsvax> Organization: Software Innovations, Inc. Lines: 19 In <191100007@trsvax> reyn@trsvax.UUCP writes: >This seems to be in line with this groups interests, so here goes ... >Can the rules of a game be copyrighted or patented? >The rules of a game could be considered to be the algorithm by which it is >played. Algorithms, as such, are not patentable. Unfortunately, the Patent Office seems to have forgotten this recently. The first example, I think, was the patent granted to Merill-Lynch for the way their "Cash Management Account" (a scheme for automatically sweeping money into interest-bearing accounts, etc.) worked. Another example may be the patent Apple has on the way their graphic "regions" work. David Dick Software Innovations, Inc. [the Software Moving Company (sm)]