Path: utzoo!attcan!uunet!aplcen!uakari.primate.wisc.edu!zaphod.mps.ohio-state.edu!uwm.edu!bionet!apple!rutgers!cunixf.cc.columbia.edu!cunixb.cc.columbia.edu!es1 From: es1@cunixb.cc.columbia.edu (Ethan Solomita) Newsgroups: comp.sys.amiga Subject: Re: A3000 followup - things that go "bump" in WB2.0 Keywords: A3000 software, WB2.0 vs 1.3.2 Message-ID: <1990Jul9.161258.5867@cunixf.cc.columbia.edu> Date: 9 Jul 90 16:12:58 GMT References: <25382@mimsy.umd.edu> Sender: news@cunixf.cc.columbia.edu (The Daily News) Reply-To: es1@cunixb.cc.columbia.edu (Ethan Solomita) Organization: Columbia University Lines: 23 In article <25382@mimsy.umd.edu> kelso@mimsy.umd.edu (Stephen Kelley) writes: >Here's yabsp (busted software posting) >Can someone collect/organize these things and post summarys to >the net? I'll volunteer if nobody else is doing it. > One thing to note while experimenting is that shutting off the data and instruction caches on the 68030 via the cpu command (or the setcpu program for 1.3) will make the vast majority of games which otherwise crash work beautifully. When I had a A500 and bought the midget racer, I found that fully half of my games wouldn't work. For the ones which booted with AmigaDOS, I placed the setcpu program on the floppy and put a setcpu nocache in their startup-sequence. The only program this didn't fix things for was Marble Madness. Every other program which booted using AmigaDOS worked fine. Then there is Psygnosis and the other games like it which don't even use AmigaDOS to begin with... -- Ethan Ethan Solomita: es1@cunixb.cc.columbia.edu "If Commodore had to market sushi they'd call it `raw cold fish'" -- The Bandito, inevitably stolen from someone else