Xref: utzoo alt.msdos.programmer:1836 comp.sys.ibm.pc.programmer:2301 Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!uunet!image.soe.clarkson.edu!news From: nelson@sun.soe.clarkson.edu (Russ Nelson) Newsgroups: alt.msdos.programmer,comp.sys.ibm.pc.programmer Subject: Re: Q: GRASP Message-ID: Date: 8 Jul 90 04:16:50 GMT References: <607@dg.dg.com> Sender: news@sun.soe.clarkson.edu Reply-To: nelson@clutx.clarkson.edu Organization: Clarkson University, Potsdam NY Lines: 21 In-reply-to: bkahn@archive.rtp.dg.com's message of 6 Jul 90 16:53:38 GMT In article <607@dg.dg.com> bkahn@archive.rtp.dg.com (Bruce Kahn) writes: Does anyone here have any experiences (good or bad) with Paul Mace's GRASP? Yes. GRASP is cool beyond belief. It's like BASIC combined with a paint program, and an animator. No line numbers, of course. I recall finding a package called Maxine Headboom (or Headroom or something similar) a while back which featured rapid playback of a series of digitized frames. I seem to remember seeing GRASP mentioned as well but Im not too sure. Can anyone tell me if GRASP was used for this or if it can be used to play back digitized frames on a PC? Yes, all the good X rated animations are done under GRASP. -russ -- --russ (nelson@clutx [.bitnet | .clarkson.edu]) Russ.Nelson@$315.268.6667 In Communism's central planning, citizens are told "you will make widgets". In Capitalism's advertising, citizens are told "you will buy widgets".