Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!dino!hascall From: hascall@cs.iastate.edu (John Hascall) Newsgroups: comp.unix.ultrix Subject: Re: DS5000 PXG graphic performance and X support Message-ID: <2189@dino.cs.iastate.edu> Date: 10 Jul 90 02:00:34 GMT References: <13071@cbmvax.commodore.com> Sender: usenet@dino.cs.iastate.edu Organization: Iowa State Univ. Lines: 31 In article <13071@cbmvax.commodore.com> grr@cbmvax.commodore.com (George Robbins) writes: }whether the UWS 4.0 X servers will support / make effective use of the added }accelerator hardware on the PXG display controller? I really doubt it (although to be honest I've only used a CX and a PXG Turbo). Here's a quick run down on the graphics hardware: CX: (zip) PX: 1 Pixel Stamp PXG: 1 Pixel Stamp, i860(33Mhz) PXGT: 2 Pixel Stamps, i860(40Mhz) And since the Pixel Stamp is the 2-D engine and the i860 is the 3-D engine (obviously this is a little simplified) I don't think the X11 (2-D) performance will be significantly better (I seem to recall a document on gatekeeper.dec.com with numbers...this may be the one you mentioned?). }Most of the PXG and PXG turbo discussion centers on PHIGS performance, but }I'd really like to know if X can use the added hardware or just ignores it... ...because PHIGS is 3-D... ...(hmmm, what about PEX??)... }On a slightly different note, what form do the 8->24 bitplane and Z-buffer }upgrades take? Is it some new module, or just adding some video simms? ...little boards which plug into the existing module (probably just simms, but I only got a glimpse)... John Hascall john@iastate.edu / hascall@atanasoff.cs.iastate.edu