Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!ucsd!helios.ee.lbl.gov!hellgate.utah.edu!uplherc!esunix!bambam!bpendlet From: bpendlet@bambam.UUCP (Bob Pendleton) Newsgroups: comp.windows.x Subject: Re: 24-bit color support (was Re: what's important for R5?) Message-ID: <1739@bambam.UUCP> Date: 6 Jul 90 20:56:21 GMT References: <1990Jul4.154416.5842@hellgate.utah.edu> Organization: Evans & Sutherland Computer Corp., Salt Lake City, Utah Lines: 32 X-Local-Date: 6 Jul 90 13:56:21 PDT From article <1990Jul4.154416.5842@hellgate.utah.edu>, by thomson@cs.utah.edu (Rich Thomson): > In article <1336@pai.UUCP> erc@pai.UUCP (Eric Johnson) writes: >>14) 24-bit colour support. (Another frequently-asked question.) > > The X server on an ESV (Evans & Sutherland) workstation already supports 24 > bit color. As far as I know, this is just the "TrueColor" visual type. > Doesn't the SI already support this? Nope. Visual class has nothing to do with the number of display planes. "TrueColor" just means that you have a read only color map. Considering that I've ported R3 and R4 to (different) 24bit color displays I won't claim to be an expert on server/ddx/cfb... I'm not THAT arrogant. But my experience is that cfb doesn't support 24 bit displays and you probably wouldn't want to use it for 32 bit displays. But, the cfb code is a good place to start when writing your own 24 bit ddx code. Bob P. P.S. I haven't tried using the very latest cfb code. Just the R3 cfb and the original r4 cfb code. -- Bob Pendleton, speaking only for myself. UUCP Address: decwrl!esunix!bpendlet or utah-cs!esunix!bpendlet X: Tools, not rules.