Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!ucsd!ucbvax!bloom-beacon!SABER.COM!jimf From: jimf@SABER.COM Newsgroups: comp.windows.x Subject: Re: XPutImage() vs XDrawPoint() performance. Message-ID: <9007101444.AA20119@lance> Date: 10 Jul 90 14:44:56 GMT Sender: daemon@athena.mit.edu (Mr Background) Organization: The Internet Lines: 14 |If I want to draw billions of points on an in-memory image (not displayed), | which of these two calls would be faster? XPutImage by orders of magnitude. XDrawPoints has a lot more overhead and can only handle about 16,000 points per call (used to be 32,000 but that changed in R3 -- both of these figures are for the sample server). I used to use XDrawPoints for sending images to a pixmap but its performance was so abysmal that I gave up. jim frost saber software jimf@saber.com