Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!wuarchive!psuvax1!rutgers!njin!princeton!gauss!markv From: markv@gauss.Princeton.EDU (Mark VandeWettering) Newsgroups: comp.graphics Subject: Re: spline tutorials? Message-ID: <1207@idunno.Princeton.EDU> Date: 13 Jul 90 15:09:12 GMT References: <7480002@hpwrce.HP.COM> Sender: news@idunno.Princeton.EDU Reply-To: markv@gauss.Princeton.EDU (Mark VandeWettering) Organization: Princeton University Lines: 24 In article <7480002@hpwrce.HP.COM> ted@hpwrce.HP.COM ( Ted Johnson) writes: >The graphics books I've seen so far just give a pretty >superficial treatment of splines, or a extremely abstract >hand-waving explanation. I'm looking for something a bit >easier to sink my teeth into. The best book that I know of has just been revised and released in a second edition (and guess who bought the first edition, grr....). Anyway, I highly recommend: Farin, "Curves and Surfaces for Computer Aided Geometric Design", First edition was 1988, the second is (I believe 1990). I am unsure that that is QUITE the right title, but its very close (my copy is at home right now...) This does a real nice job of discuss things like degree elevation and reduction, discussing mathematical properties, subdivision, changing basis vectors, whatever. All in all, quite readable as well, with much less mathematical mumbo-jumbo than, say the Killer B's book. The new version is expanded and includes some C code, although I can't comment on how useful THAT is. Mark VandeWettering