Xref: utzoo comp.graphics:12419 comp.sys.amiga.tech:13386 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!know!zaphod.mps.ohio-state.edu!rpi!uupsi!sunic!dkuug!compel!her From: her@compel.UUCP (Helge Egelund Rasmussen) Newsgroups: comp.graphics,comp.sys.amiga.tech Subject: Turbo Silver file formats and textures Keywords: raytracing turbosilver format Message-ID: <1132@compel.UUCP> Date: 17 Jul 90 15:43:35 GMT Organization: Compel, Copenhagen, DK Lines: 25 I've now received the descriptions of the special IFF chunks used in Turbo silver raytracing objects. When I queried the net about this a few weeks ago, a few people answered me, and told me to call Impule INC. which I then did. If there's interest for this information, I'll be willing to post it (it's about 600 lines documentation). Impulse Inc. told me that it was ok to do this. The question is: Is anybody interested, and if yes, where should I post it? I also ordered the Turbo Silver 3.01 update which contains the so called 'Texture kit'. Unfortunately, an essential file named 'rays.i' is missing from the kit. This file describes the structures used when calling the texture routines. Does anyone have this file? Regards Helge. --- Helge E. Rasmussen . PHONE + 45 31 37 11 00 . E-mail: her@compel.dk Compel A/S . FAX + 45 31 37 06 44 . Copenhagen, Denmark