Xref: utzoo comp.software-eng:3949 comp.realtime:752 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!snorkelwacker!mit-eddie!uw-beaver!uw-june!jon From: jon@cs.washington.edu (Jon Jacky) Newsgroups: comp.software-eng,comp.realtime Subject: Cost of developing embedded software reported Keywords: cost, estimating, software engineering, embedded software, development Message-ID: <12577@june.cs.washington.edu> Date: 18 Jul 90 21:06:59 GMT Organization: U of Washington, Computer Science, Seattle Lines: 22 Here are excerpts from R&D magazine (a controlled-circulation trade magazine), July 1990, p. 68, in an article "Five Steps to Successful Software Development" by Roger Woodward of Woodward Design Associates, San Francisco: "...For instrument software, specifically real-time microprocessor software, my firm has developed a historical price-estimation scheme that has proven useful and accurate. Based on a large sample of our own projects and another sampling of projects completed at instrument firms that cooperated in our survey, you can figure on $2.75 per byte at 1990 prices. Thus a project that must fit in 64K should cost, start to finish, about $180,000. Our evidence suggests that, for a project of this size, cost estimates below $100,000 and above $300,000 are both suspect." This seems roughly consistent with estimates of $10.00 per source line that I can vaguely remember hearing somewhere. Jon Jacky, University of Washington, Seattle jon@gaffer.rad.washington.edu