Path: utzoo!utgpu!watserv1!watmath!att!dptg!ulysses!andante!mit-eddie!rutgers!cbmvax!cbmehq!cbmger!peterk From: peterk@cbmger.UUCP (Peter Kittel GERMANY) Newsgroups: comp.sys.amiga Subject: Re: Better Amiga Graphics and HDTV Message-ID: <285@cbmger.UUCP> Date: 16 Jul 90 07:35:05 GMT References: <3484@crash.cts.com> <1990Jul13.144616.21100@pmafire.UUCP> Reply-To: peterk@cbmger.UUCP (Peter Kittel GERMANY) Organization: Commodore Bueromaschinen GmbH, West Germany Lines: 15 In article <1990Jul13.144616.21100@pmafire.UUCP> seh@pmafire.UUCP (Steve Holaday) writes: >BTW the pallet should only needs to be large >enough to display 1 million pixels (2^20 or less). This will allow each >pixel of a 1024 by 1024 display to be a different color. Er, if you store 24 or 32 bits per pixel, you simply don't need any palette! But your argument sounds interesting: If you can afford to limit yourself to 1 mio pixels then only 10 bit per pixel would again be sufficient, cutting memory consumption by a factor of 2 to 3. But would that be worth the new limitations? -- Best regards, Dr. Peter Kittel // E-Mail to Commodore Frankfurt, Germany \X/ rutgers!cbmvax!cbmger!peterk